Premium Card Profile
Bloom Harmonist the Melodious Composer
YuGiOh / Duel Overload · Published 2020-03-20
Name
Bloom Harmonist the Melodious Composer
Set
Duel Overload
Category
YuGiOh
Card Number
DUOV-EN020
Race / Type
Fairy
Rarity
Ultra Rare
Description
2 Fairy monsters
If this card is Link Summoned: You can discard 1 card; Special Summon 2 "Melodious" monsters with different Levels from your Deck to your zones this card points to, in Defense Position. You cannot Special Summon monsters the turn you activate this effect, except "Melodious" monsters. You can only use this effect of "Bloom Harmonist the Melodious Composer" once per turn. If a "Melodious" monster this card points to attacks, your opponent cannot activate cards or effects until the end of the Damage Step.
If this card is Link Summoned: You can discard 1 card; Special Summon 2 "Melodious" monsters with different Levels from your Deck to your zones this card points to, in Defense Position. You cannot Special Summon monsters the turn you activate this effect, except "Melodious" monsters. You can only use this effect of "Bloom Harmonist the Melodious Composer" once per turn. If a "Melodious" monster this card points to attacks, your opponent cannot activate cards or effects until the end of the Damage Step.
Link Arrows
Bottom-Right;Bottom-Left
Link Rating
2
Name: Bloom Harmonist the Melodious Composer
Category: YuGiOh
Set: Duel Overload
Card Type: Link/Effect Monster
Attribute: LIGHT
Level / Rank / Link: N/A
Race / Type: Fairy
ATK: 1000
DEF: N/A
Rarity: Ultra Rare
Card Number: DUOV-EN020
Description:
2 Fairy monsters
If this card is Link Summoned: You can discard 1 card; Special Summon 2 "Melodious" monsters with different Levels from your Deck to your zones this card points to, in Defense Position. You cannot Special Summon monsters the turn you activate this effect, except "Melodious" monsters. You can only use this effect of "Bloom Harmonist the Melodious Composer" once per turn. If a "Melodious" monster this card points to attacks, your opponent cannot activate cards or effects until the end of the Damage Step.
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